Today we would like to share an open letter from Palle Hoffstein with you. Palle Hoffstein is the creative director of Might & Magic Heroes Online and a veteran in the Gaming Industry.
In a few weeks, we’ll be launching Might and Magic Heroes Online in Germany. But, as with any live game, things are only just beginning. I want to take this opportunity to let everyone know what we’ve been working on, and talk about what we’re planning for the road ahead.
First, we must offer our thanks to all our players in our friends-and-family and closed Beta communities. Your feedback and enthusiasm has been invaluable. You not only help us find bugs, ensuring future players have a smoother experience, you help us balance the game and challenge our assumptions. In taking the traditional Might and Magic turn-based combat to an online MMO, you told us that the traditional turn-based battles did not offer enough variety for on-going daily play, and so we added a variety of battle win conditions to spice things up. You told us the game’s performance wasn’t good enough, and we can say the performance is now vastly better, without any loss to the game’s striking beauty. Based on your feedback, we’ve brought back classic Might and Magic Heroes features such as the Advanced Troops and Siege Battles.
We’ve been thrilled to see just how many of our players have been playing co-operatively. Seeing this, we’ve been working hard to add more co-operative gameplay. We’re adding party raids, where players join forces to clear a map full of unique challenges, which will be ready to play by Open Beta. And we’re adding more Guild features, such as quests an entire Guild can play at once.
While our players have told us they enjoy the quests and battles, they are also asking for other modes to play. In addition to the Sieges and Raids, we will have a large number of side-maps that require different strategies and offer great rewards. And of course, everyone is asking about player against player features; expect a big announcement soon after launch.
In addition to improvements and new features, we are working on additional content for the game. More Factions to play and new lands to explore are down the road. We are committed to offering regular and significant updates after launch, and we’ll have our first seasonal event this Summer. As we work on improvements and new content, please keep the feedback coming our way.
It’s been an honour and a thrill to develop a game in the Might and Magic universe and to work with the Might and Magic community. And for those of you new to the Might and Magic Heroes series, we hope you’ll soon see why this brand has been so vital for over 20 years.
The Blue Byte team is very excited to launch MMHO. And we are preparing to launch in many more regions in the months ahead. It is our hope that with an enchanted, immersive world, exciting new content, outstanding community support, and ongoing improvements based on player feedback, you’ll keep coming back to Ashan for more adventures.
Creative Director MMHO